Combat And Levels Development
This time we will show our combat and level design development progress.
Please keep in mind that it's not the final version yet.
We are trying to achieve more tactical and bloody combat with a better pace. Also, you will be able to strip off the enemy's clothes😲
Levels are much more carefully made, with the various themes and stories behind it. Also, maps only have enemies that are suitable for the environment. In general, we are trying to make it more atmospheric and mysterious. Can you already feel that through the screenshots?
So, how do you like the new improvements? Is it heading in the right direction? Is it getting closer to the game you would like it to be?
Looking forward to hearing your thoughts!
Who is not in our Discord and Twitter yet, we are waiting for you there!